# ATI RADEON X700 PRO PCI-E 256mb

**URL:** <https://forums.speedlife.net/t/ati-radeon-x700-pro-pci-e-256mb/103069>\
**Category:** Classifieds\
**Created:** [January 15, 2007, 7:43pm UTC](https://forums.speedlife.net/t/ati-radeon-x700-pro-pci-e-256mb/103069 "2007-01-15T19:43:59Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Nicksemianiw](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/nicksemianiw/32/5528_2.png) [@Nicksemianiw](https://forums.speedlife.net/u/Nicksemianiw)\
**Post date:** [January 15, 2007, 7:43pm UTC](https://forums.speedlife.net/t/ati-radeon-x700-pro-pci-e-256mb/103069/1 "2007-01-15T19:43:59Z")

</div>

Selling a used ATI RADEON X700 PRO PCI-E (256 mb). Uses a 16 slot pci express slot. This card plays Battle Field 2 at MAX resalution with all settings set to high with NO lag. It plays 90% of new games at max settings. This is the best bang for your buck. It has 420mhz clock speed and a processor speed of 840mhz.

**$150.00** Shiping is avaliable if buyer will split half of the shiping fees. I am located in Ottawa.

Home : 613-590-9897

Cell : 647-898-3782

ask for Nick

![http://memimage.cardomain.net/member_images/4/web/2344000-2344999/2344989_64_full.jpg](http://memimage.cardomain.net/member_images/4/web/2344000-2344999/2344989_64_full.jpg)

Radeon X700 Technology Specifications  
4 or 8 parallel pixel pipelines  
Six programmable vertex shader pipelines  
110 million transistors on 0.11 micron fabrication process  
64/128-bit memory interface supporting DDR SGRAM, DDR SDRAM, GDDR3 SDRAM  
AGP 8x or PCI Express® x16 lane native support  
Video In/Video Out board versions available  
SmartShader™ HD  
Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware  
DirectX 9.0 Vertex Shaders  
Vertex programs up to 65,280 instructions with flow control  
Single cycle trigonometric operations (SIN & COS)  
Direct X 9.0 Extended Pixel Shaders  
Up to 1,536 instructions and 16 textures per rendering pass  
2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions  
32 temporary and constant registers  
Facing register for two-sided lighting  
128-bit, 64-bit & 32-bit per pixel floating point color formats  
Multiple Render Target (MRT) support  
Complete feature set also supported in OpenGL® via extensions  
SmoothVision™ HD  
2x/4x/6x Anti-Aliasing modes  
Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling  
Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV resolutions  
Temporal Anti-Aliasing  
2x/4x/8x/16x Anisotropic Filtering modes  
Up to 128-tap texture filtering  
Adaptive algorithm with bilinear (performance) and trilinear (quality) options  
3Dc™  
High quality 4:1 Normal Map Compression  
Works with any two-channel data format  
HyperZ™ HD  
3-level Hierarchical Z-Buffer with Early Z Test  
Lossless Z-Buffer Compression (up to 48:1)  
Fast Z-Buffer Clear  
Z Cache optimized for real-time shadow rendering  
Optimized for performance at high display resolutions, including widescreen HDTV resolutions  
VideoShader™ HD  
Seamless integration of pixel shaders with video in real time  
FullStream™ video de-blocking technology for Real, DivX, and WMV9 formats  
VideoSoap™ noise removal filtering for captured video  
MPEG1/2/4 decode and encode acceleration  
DXVA Support  
Hardware Motion Compensation, iDCT, DCT and color space conversion  
All-format DTV/HDTV decoding  
YPrPb component output for direct drive of HDTV displays  
Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)  
Display Features  
Dual integrated display controllers  
Dual integrated 10 bit per channel 400 MHz DACs Integrated  
165 MHz TMDS transmitter (DVI 1.0 compliant / HDMI interoperable and HDCP ready\*)  
Integrated TV Output support up to 1024x768 resolution [/IMG]

Radeon X700 Technology Specifications  
4 or 8 parallel pixel pipelines  
Six programmable vertex shader pipelines  
110 million transistors on 0.11 micron fabrication process  
64/128-bit memory interface supporting DDR SGRAM, DDR SDRAM, GDDR3 SDRAM  
AGP 8x or PCI Express® x16 lane native support  
Video In/Video Out board versions available  
SmartShader™ HD  
Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware  
DirectX 9.0 Vertex Shaders  
Vertex programs up to 65,280 instructions with flow control  
Single cycle trigonometric operations (SIN & COS)  
Direct X 9.0 Extended Pixel Shaders  
Up to 1,536 instructions and 16 textures per rendering pass  
2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions  
32 temporary and constant registers  
Facing register for two-sided lighting  
128-bit, 64-bit & 32-bit per pixel floating point color formats  
Multiple Render Target (MRT) support  
Complete feature set also supported in OpenGL® via extensions  
SmoothVision™ HD  
2x/4x/6x Anti-Aliasing modes  
Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling  
Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV resolutions  
Temporal Anti-Aliasing  
2x/4x/8x/16x Anisotropic Filtering modes  
Up to 128-tap texture filtering  
Adaptive algorithm with bilinear (performance) and trilinear (quality) options  
3Dc™  
High quality 4:1 Normal Map Compression  
Works with any two-channel data format  
HyperZ™ HD  
3-level Hierarchical Z-Buffer with Early Z Test  
Lossless Z-Buffer Compression (up to 48:1)  
Fast Z-Buffer Clear  
Z Cache optimized for real-time shadow rendering  
Optimized for performance at high display resolutions, including widescreen HDTV resolutions  
VideoShader™ HD  
Seamless integration of pixel shaders with video in real time  
FullStream™ video de-blocking technology for Real, DivX, and WMV9 formats  
VideoSoap™ noise removal filtering for captured video  
MPEG1/2/4 decode and encode acceleration  
DXVA Support  
Hardware Motion Compensation, iDCT, DCT and color space conversion  
All-format DTV/HDTV decoding  
YPrPb component output for direct drive of HDTV displays  
Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)  
Display Features  
Dual integrated display controllers  
Dual integrated 10 bit per channel 400 MHz DACs Integrated  
165 MHz TMDS transmitter (DVI 1.0 compliant / HDMI interoperable and HDCP ready\*)  
Integrated TV Output support up to 1024x768 resolution
