# Bennyfizzle's dicktone 318i build thread.

**URL:** <https://forums.speedlife.net/t/bennyfizzles-dicktone-318i-build-thread/234986>\
**Category:** Builds\
**Created:** [October 23, 2007, 5:16am UTC](https://forums.speedlife.net/t/bennyfizzles-dicktone-318i-build-thread/234986 "2007-10-23T05:16:43Z")\
**Posts on this page:** 1\
**Showing post:** 518

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**Author:** ![bennyfizzle](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/bennyfizzle/32/6291_2.png) [@bennyfizzle](https://forums.speedlife.net/u/bennyfizzle)\
**Post date:** [April 26, 2010, 2:08pm UTC](https://forums.speedlife.net/t/bennyfizzles-dicktone-318i-build-thread/234986/518 "2010-04-26T14:08:31Z")

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> [@Bought me a lawn tractor](https://forums.speedlife.net/t/bought-me-a-lawn-tractor/31382/11):
>
> Only drifters could find something to do with cars on a closed course and make it non-competitive.

Well that’s how it is, even when it’s competitive it’s on a subjective basis.

That being said, it’s really skill first, mechanical advantage next.

You can have a 400whp S13 that’s set up like dog shit go out and murder a 600whp purpose built D1 car if you’re willing to fucking boss on that shit.

In this ‘sport’, a better handling car is just a car that will initiate predictably, and hold a monster angle at a high speed. I havent even gotten out of second gear yet, I don’t need to worry about picking up speed or angle right now. As I progress, I’ll change the car to suit my needs.

You didn’t START in a JP car on JRZs, did you? :tongue

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