# Bioshock

**URL:** <https://forums.speedlife.net/t/bioshock/34008>\
**Category:** NYSpeed Off Topic\
**Created:** [August 16, 2007, 7:11pm UTC](https://forums.speedlife.net/t/bioshock/34008 "2007-08-16T19:11:33Z")\
**Posts on this page:** 1\
**Showing post:** 131

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**Author:** ![JaysGreenLX](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/jaysgreenlx/32/7321_2.png) [@JaysGreenLX](https://forums.speedlife.net/u/JaysGreenLX)\
**Post date:** [August 23, 2007, 8:42am UTC](https://forums.speedlife.net/t/bioshock/34008/131 "2007-08-23T08:42:15Z")

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[quote=“Dr.Stevil,post:127,topic:34008"”]

Don’t most console FPS’s use a “lock on” type of system for their controls to make up for the lack of accuracy?

that would get annoying if they made a decent mouse setup for it depending on how sensitive it is.

I can imagine going for a headshot and shooting them in the shoulder or gut or something

[/quote]

I don’t think BioShock uses any kind of lock on, but I noticed the reticle seems to be pretty liberal. If you get it anywhere near where you want to shoot it will hit.

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