# COD2 v.Release

**URL:** <https://forums.speedlife.net/t/cod2-v-release/3791>\
**Category:** NYSpeed Off Topic\
**Created:** [October 25, 2005, 8:55am UTC](https://forums.speedlife.net/t/cod2-v-release/3791 "2005-10-25T08:55:02Z")\
**Posts on this page:** 3\
**Page:** 2

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**Author:** ![sureshot](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/sureshot/32/7578_2.png) [@sureshot](https://forums.speedlife.net/u/sureshot)\
**Post date:** [November 27, 2005, 1:08pm UTC](https://forums.speedlife.net/t/cod2-v-release/3791/21 "2005-11-27T13:08:57Z")

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man i want to play a FPS so bad, but i dont even know what the best FPS is atm, or even what gaming platform it on… xbox360 or pc… etc… i imagine its PC, but is it BF2:SF or COD2?

:help!:

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**Author:** ![Fetter](https://avatars.discourse-cdn.com/v4/letter/f/c2a13f/32.png) [@Fetter](https://forums.speedlife.net/u/Fetter)\
**Post date:** [November 27, 2005, 1:17pm UTC](https://forums.speedlife.net/t/cod2-v-release/3791/22 "2005-11-27T13:17:52Z")

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> [@sureshot!](#):
>
> man i want to play a FPS so bad, but i dont even know what the best FPS is atm, or even what gaming platform it on… xbox360 or pc… etc… i imagine its PC, but is it BF2:SF or COD2?
> 
> :help!:

I haven’t played any BF2… but I hear it’s pretty good. I’m likeing COD2 though!

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**Author:** ![Fetter](https://avatars.discourse-cdn.com/v4/letter/f/c2a13f/32.png) [@Fetter](https://forums.speedlife.net/u/Fetter)\
**Post date:** [June 11, 2006, 5:26am UTC](https://forums.speedlife.net/t/cod2-v-release/3791/23 "2006-06-11T05:26:42Z")

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There is an update available for this game. Patch version 1.3 is now available.

Go to the below link… scroll down and click "Download from mirror. Should work.

[http://www.games-fusion.net/filedb/pafiledb.php?action=file&id=1008&name=Call\_of\_Duty\_2\_1.3\_Patch](http://www.games-fusion.net/filedb/pafiledb.php?action=file&id=1008&name=Call_of_Duty_2_1.3_Patch)

> [@Readme.txt](#):
>
> MULTIPLAYER FIXES  
> -Raised the gamestate from 16k to 128k  
> -Added loading bars to maps mp\_harbor and mp\_rhine  
> -Addressed the PB GUID issue where players were not being assigned PB GUID’s of exactly 32 characters.
> 
> mp\_rhine map changes:  
> -Fixed player getting on top of broken wall and seeing through second story of bombed out building.
> 
> mp\_harbor map changes:  
> -Reduced overall fog density  
> -Fixed missing water texture  
> -Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map.  
> -Fixed player not being able to shoot through lower portion of railing found on east edge of map.  
> -Fixed a partially floating crate and a couple holes in sandbags.

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