# \*\*\*Come play GTR2 \*\*\*

**URL:** https://forums.speedlife.net/t/come-play-gtr2/24079
**Category:** NYSpeed Off Topic
**Created:** [October 29, 2006, 2:29pm UTC](https://forums.speedlife.net/t/come-play-gtr2/24079 "2006-10-29T14:29:53Z")
**Posts on this page:** 1
**Showing post:** 312

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### Author: ![neurokinetik](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/neurokinetik/32/7270_2.png) [@neurokinetik](https://forums.speedlife.net/u/neurokinetik)
#### Post date: [November 28, 2006, 9:22pm UTC](https://forums.speedlife.net/t/come-play-gtr2/24079/312 "2006-11-28T21:22:25Z")

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I support allowing the following:

automatic clutch  
traction control  
ABS  
views other than cockpit (for the TVR guys especially)

I agree with Mike in that we want this to be fun. Right now, there are some times where it is NOT fun. I know we skipped a couple of races last night for this reason (Oschersleben in particular was pissing me off). Although some of us may have G25 wheels (and hence VERY good and precise pedals) not everybody does. Granted, some people are doing well with controllers that SHOULDN’T work that well, but it is all in what you are used to.

I’m not as concerned about this being absolutely realistic to the nth degree, because it will never be as realistic as driving a real car. Without the feedback through the seat-of-the-pants, you can never get the level of control in the game that you get in a real car. Therefore, I vote to try to keep this fun. GT4 on the LAN was fun. We don’t need to dumb this down too much, but I think allowing a little flexibility makes it more fun for everyone, not just a couple of people who want to run it in the most hardcore simulation mode.

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