# \*\*\*Come play GTR2 \*\*\*

**URL:** <https://forums.speedlife.net/t/come-play-gtr2/24079>\
**Category:** NYSpeed Off Topic\
**Created:** [October 29, 2006, 2:29pm UTC](https://forums.speedlife.net/t/come-play-gtr2/24079 "2006-10-29T14:29:53Z")\
**Posts on this page:** 1\
**Showing post:** 435

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**Author:** ![Bacon](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/bacon/32/7230_2.png) [@Bacon](https://forums.speedlife.net/u/Bacon)\
**Post date:** [January 19, 2007, 6:16pm UTC](https://forums.speedlife.net/t/come-play-gtr2/24079/435 "2007-01-19T18:16:17Z")

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> [@neurokinetik](#):
>
> Starts tomorrow? The demo has been out or a couple of months now. From what I’ve read, response has been underwhelming. People aren’t too happy about the game being done through Steam, either, but since I never jumped on the CS bandwagon I’ve never had any experience with Steam.

It looks good when it works, that is it. Within one hour of playing I’ve had one crash, three instances of my car model/sounds not loading. And instance of half the track loading.

It’s quite buggy for me and doesn’t have nearly enough to justify the price. The physics engine is quite good though if not a bit better in some aspects as it add a lot of life to the “slow” cars.

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