# Engineering and Photo-BROS step in.

**URL:** <https://forums.speedlife.net/t/engineering-and-photo-bros-step-in/266939>\
**Category:** Shift518 Off Topic\
**Created:** [May 3, 2013, 6:59am UTC](https://forums.speedlife.net/t/engineering-and-photo-bros-step-in/266939 "2013-05-03T06:59:24Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![KillerBlackbird](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/killerblackbird/32/6525_2.png) [@KillerBlackbird](https://forums.speedlife.net/u/KillerBlackbird)\
**Post date:** [May 3, 2013, 7:51am UTC](https://forums.speedlife.net/t/engineering-and-photo-bros-step-in/266939/5 "2013-05-03T07:51:59Z")

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> [@TurboLS1ss, found a few for you](https://forums.speedlife.net/t/turbols1ss-found-a-few-for-you/52586/15):
>
> I need to show deflection and rebound of a number of helmet padding products when stuck with a force

I’d look for something at 120fps or more. 1000fps would really do it.

You can slow the frame rate down with a Twixtor plug in too, but it acts the same as Optical Flow and can create some weird effects that won’t really show the deflection since its digitally replacing/repairing/blending frames that aren’t there to begin with.

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