# Forza 2

**URL:** <https://forums.speedlife.net/t/forza-2/18701>\
**Category:** NYSpeed Off Topic\
**Created:** [October 10, 2006, 3:42pm UTC](https://forums.speedlife.net/t/forza-2/18701 "2006-10-10T15:42:35Z")\
**Posts on this page:** 1\
**Showing post:** 48

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**Author:** ![articzap](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/articzap/32/7361_2.png) [@articzap](https://forums.speedlife.net/u/articzap)\
**Post date:** [May 10, 2007, 11:03am UTC](https://forums.speedlife.net/t/forza-2/18701/48 "2007-05-10T11:03:23Z")

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GTHD FTW. Forza has some really wacky suspension physics but there tire physics are way better. Example, go make a drag car in GT4 and Forza 1. Setup the suspension as how you would in real life. Run it then change the suspension to something wacky. You’ll see just how bad Forza 1 is at suspension.

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