# Google's "sketch up"

**URL:** https://forums.speedlife.net/t/googles-sketch-up/241155
**Category:** Shift518 Off Topic
**Created:** [January 3, 2009, 7:25pm UTC](https://forums.speedlife.net/t/googles-sketch-up/241155 "2009-01-03T19:25:40Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![RocketPunch](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/rocketpunch/32/6429_2.png) [@RocketPunch](https://forums.speedlife.net/u/RocketPunch)
#### Post date: [January 4, 2009, 1:48pm UTC](https://forums.speedlife.net/t/googles-sketch-up/241155/7 "2009-01-04T13:48:51Z")

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> [@wow yellow cavi 1 cobalt 0](https://forums.speedlife.net/t/wow-yellow-cavi-1-cobalt-0/11927/32):
>
> I’ve poked around in it trying to throw together rough perspective composites to use as a painting guideline but so far suck at it, probably need to go through a few tutorials. It seems easier than Maya or Lightwave but they’re hardly the same thing I guess.

It is a much much simpler modeling program to use than maya or 3dmax and best of all it is super easy to make changes. Some firms like us have been using sketchup for design developments and client concepts way before Google bought the company, and after that it became much a more popular and many other companies are willing to invest time and money to write good lighting and rendering programs for it.

Google bought the company as part of their ambitious plan to map the world in 3D, which aided in city planning and shadow studies in large cities.

[![](https://canada1.discourse-cdn.com/flex034/uploads/speedlife/original/3X/8/4/84d05f8563ef24ea5fae1afa62c6963005eb10f9.jpeg "New features in Google Earth 4.3") ](https://www.youtube.com/watch?v=tG7cM5Yvhz4)

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