# GT5 vs. Forza \[graphics comparison\]

**URL:** <https://forums.speedlife.net/t/gt5-vs-forza-graphics-comparison/128221>\
**Category:** SON240sx Automotive\
**Created:** [September 22, 2009, 1:30pm UTC](https://forums.speedlife.net/t/gt5-vs-forza-graphics-comparison/128221 "2009-09-22T13:30:53Z")\
**Posts on this page:** 1\
**Showing post:** 57

<div class="post-metadata">

**Author:** ![RED\_LINE](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/red_line/32/5656_2.png) [@RED\_LINE](https://forums.speedlife.net/u/RED_LINE)\
**Post date:** [September 23, 2009, 4:52pm UTC](https://forums.speedlife.net/t/gt5-vs-forza-graphics-comparison/128221/57 "2009-09-23T16:52:53Z")

</div>

> [@\*\*\*Come play GTR2 \*\*\*](https://forums.speedlife.net/t/come-play-gtr2/24079/416):
>
> See this here:
> 
> [http://www.youtube.com/watch?v=\_XxQbNyAuF0&NR=1](http://www.youtube.com/watch?v=_XxQbNyAuF0&NR=1)
> 
> It’s NOT GT5, however, even if it was, it is in fact realtime BUT it is a DEMO, meaning for a single scene a high resolution model, with shaders and a HDRI dome was used to display this.
> 
> Something realtime means that all the calculations are done on the fly.
> 
> Something prerendered means the calculations were done and frames were generated (think single jpgs for sake of understanding) and the composed into a movie file. There’s a difference.
> 
> Realtime gameplay footage is not going to be anywhere near that.
> 
> Out of game there are parts where there are more fancy shaders employed to make the cars look nice. Just like in GT4 where there was the photoshoot mode, the output image was rendered much nicer than what you’d get in game. Same with game menus, pre-gameplay screens, etc…
> 
> Not trying to say its bad looking in anyway lol just trying to establish the difference for you guys between realtime gameplay and prerendered or realtime but demo only rendersings.

I hear what your saying, many people can still get fooled by pre-rendered and actual game footage lol.

We’ll have to see some actual in-game footage shots taken when the games come out to really justify which one has the better graphics…ATI has always been the best in graphics technology from my experience and it’s found in the 360 and surprisingly most will agree that the comparable games on each system, the 360 always has the better graphics in the end. PS3 uses Nvidia, they’re good but I’d still put the money on ATI.

Either way, since there are two games made from different companies, Polyphony is a very experienced and one of the top players in the sim console racing game world then you have the makers of Forza which is also respected if not as much. I got a feeling though that GT5 developers might have put out higher more detailed textured sprites and tracks, but we’ll have to see!🆒

---

_[View the full topic](https://forums.speedlife.net/t/gt5-vs-forza-graphics-comparison/128221)._
