# Modern Warfare 2 for the PC is going to suck

**URL:** <https://forums.speedlife.net/t/modern-warfare-2-for-the-pc-is-going-to-suck/247986>\
**Category:** Shift518 Off Topic\
**Created:** [October 31, 2009, 9:11am UTC](https://forums.speedlife.net/t/modern-warfare-2-for-the-pc-is-going-to-suck/247986 "2009-10-31T09:11:19Z")\
**Posts on this page:** 1\
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**Author:** ![Shady](https://avatars.discourse-cdn.com/v4/letter/s/6de8d8/32.png) [@Shady](https://forums.speedlife.net/u/Shady)\
**Post date:** [October 31, 2009, 1:55pm UTC](https://forums.speedlife.net/t/modern-warfare-2-for-the-pc-is-going-to-suck/247986/3 "2009-10-31T13:55:16Z")

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> [@OFFICIAL Buffalo Sabres Thread](https://forums.speedlife.net/t/official-buffalo-sabres-thread/25170/3088):
>
> I think the platform used on consoles is fantastic for casual gamer.
> 
> Most software/video game developers aim for the casual gamer as they will be the majority of purchasing power and revenue. PC savvy people will most likely end up bitching the most about the game and not buy it, but download it instead which generates no revenue.
> 
> You can’t blame them.
> 
> And ever since I stopped playing PC games, Xbox360 Live setup has never failed me, never lagged, never dropped game \*unless host left, and never left me dissatisfied.
> 
> I’m very pleased with console multilayer.

Vlad belive it or not most sales come from the PC market for series such as this last time I checked…

Its the fact that Infinity ward has gotten lazy… belive me if this game flops on the PC end they will feel it.

and the reason is that generaly console multiplayer isnt ona mass scale…

but now well have no more 16v16 matches due to connection restrictions via the players internet connection

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