# Need For Speed: SHIFT Drifting Developer with Vaughn G. Jr

**URL:** https://forums.speedlife.net/t/need-for-speed-shift-drifting-developer-with-vaughn-g-jr/126805
**Category:** SON240sx Automotive
**Created:** [August 1, 2009, 9:31am UTC](https://forums.speedlife.net/t/need-for-speed-shift-drifting-developer-with-vaughn-g-jr/126805 "2009-08-01T09:31:56Z")
**Posts on this page:** 1
**Showing post:** 27

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### Author: ![Mistah\_Shotta](https://avatars.discourse-cdn.com/v4/letter/m/6de8d8/32.png) [@Mistah\_Shotta](https://forums.speedlife.net/u/Mistah_Shotta)
#### Post date: [August 1, 2009, 3:14pm UTC](https://forums.speedlife.net/t/need-for-speed-shift-drifting-developer-with-vaughn-g-jr/126805/27 "2009-08-01T15:14:33Z")

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> [@FS: dsm parts](https://forums.speedlife.net/t/fs-dsm-parts/23339/7):
>
> lol, wow wo wow wow… NFS shift is track only? and no city/free driving… not gonna lie.  
> pro street sucked ass. (personally because it didnt have that, and game play was shit too lol) but than undercover gave us back the most wanted feel… and who didnt like most wanted.  
> as for console NFS games, id say its  
> Most wanted\>undercover\>underground2\>carbon\>underground1\>prostreet… hope shift goes to the top…

I Agree with you.  
I think they should combine the feel of most wanted with the cops and the feel for the track aswell. I also hope they have the free driving around the city.

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