# Official Modern Warfare 3 thread.

**URL:** <https://forums.speedlife.net/t/official-modern-warfare-3-thread/261234>\
**Category:** Shift518 Off Topic\
**Created:** [November 7, 2011, 7:39pm UTC](https://forums.speedlife.net/t/official-modern-warfare-3-thread/261234 "2011-11-07T19:39:56Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Vovchandr](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/vovchandr/32/6275_2.png) [@Vovchandr](https://forums.speedlife.net/u/Vovchandr)\
**Post date:** [November 7, 2011, 10:57pm UTC](https://forums.speedlife.net/t/official-modern-warfare-3-thread/261234/13 "2011-11-07T22:57:55Z")

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> [@State Tax Refund.](https://forums.speedlife.net/t/state-tax-refund/46474/4):
>
> Essentially, yep. There’s some difference in weapons, perks, kill streaks but when actually playing its exactly like every other COD for XB360/PS3.
> 
> Disappointed? Not really since my expectations weren’t high as it’s like the **Madden of FPS games, given its just minor changes year to year.**

I think this is the most accurate description of the series (WWII ones excluding) I’ve heard of the game to date.

The Multiplayer tactics won’t change in a fast pased FPS shooter.

I wish they would get rid of reaching/leveling however and get back to the classic deathmatch mode of older games such as Quake/Doom etc where you have to find guns instead of spawning with them but everything is available since the start of the game.

I just tried playing campaign of Black Ops and wanted to shoot myself at how linear and baby sitting it is. No thinking involved and clips every few seconds.

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