# PhysX cards? anyone here use one yet?

**URL:** <https://forums.speedlife.net/t/physx-cards-anyone-here-use-one-yet/15609>\
**Category:** NYSpeed Off Topic\
**Created:** [August 7, 2006, 9:57am UTC](https://forums.speedlife.net/t/physx-cards-anyone-here-use-one-yet/15609 "2006-08-07T09:57:09Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Dr.Stevil](https://avatars.discourse-cdn.com/v4/letter/d/da6949/32.png) [@Dr.Stevil](https://forums.speedlife.net/u/Dr.Stevil)\
**Post date:** [August 7, 2006, 9:57am UTC](https://forums.speedlife.net/t/physx-cards-anyone-here-use-one-yet/15609/1 "2006-08-07T09:57:09Z")

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I’ve been kicking around the idea of getting one to mess around with, but not sure if it’s worth the price compared the the devs. using it in future titles. Looks pretty dang cool though 🙂

Seperate GPU (PPU) to handle realistic physics (water/air/cloth/solids). Here is a demo of it from a game called cellfactor. It reminds me of when you needed a seperate math co-processor to run cad programs, or when 3D-fx just hit the market (why would I want a seperate card for games? lol)

[http://youtube.com/watch?v=g7PlbXel1hY](http://youtube.com/watch?v=g7PlbXel1hY)

[http://youtube.com/watch?v=fjFI1mx7Y6o&mode=related&search](http://youtube.com/watch?v=fjFI1mx7Y6o&mode=related&search)=

I guess nvidia is working with havok to mimic the same thing using their SLi setups (one GPU for graphics and one for physics)

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**Author:** ![Vile](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/vile/32/7595_2.png) [@Vile](https://forums.speedlife.net/u/Vile)\
**Post date:** [August 7, 2006, 10:41am UTC](https://forums.speedlife.net/t/physx-cards-anyone-here-use-one-yet/15609/2 "2006-08-07T10:41:06Z")

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isnt there only like 1 game that supports it?

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**Author:** ![RuBiCaNT](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/rubicant/32/7622_2.png) [@RuBiCaNT](https://forums.speedlife.net/u/RuBiCaNT)\
**Post date:** [August 7, 2006, 10:45am UTC](https://forums.speedlife.net/t/physx-cards-anyone-here-use-one-yet/15609/3 "2006-08-07T10:45:57Z")

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I don’t think there is enough support for it yet. I would wait until the drivers can take advantage of it. There is a rumor that MS doesn’t have proper support for it yet too… Wait for Vista and DX10…

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**Author:** ![skiboarder72](https://avatars.discourse-cdn.com/v4/letter/s/d07c76/32.png) [@skiboarder72](https://forums.speedlife.net/u/skiboarder72)\
**Post date:** [August 10, 2006, 2:14pm UTC](https://forums.speedlife.net/t/physx-cards-anyone-here-use-one-yet/15609/4 "2006-08-10T14:14:20Z")

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it is very cool, but the price just don’t justify the performance for now

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**Author:** ![JustinH](https://avatars.discourse-cdn.com/v4/letter/j/9fc29f/32.png) [@JustinH](https://forums.speedlife.net/u/JustinH)\
**Post date:** [August 10, 2006, 3:02pm UTC](https://forums.speedlife.net/t/physx-cards-anyone-here-use-one-yet/15609/5 "2006-08-10T15:02:31Z")

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ati is going to a 3 card SLI setup for physics, with a special 3 slot pciX motherboard.

$$$$, but if your running maya, you can afford it.

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**Author:** ![FightinMike](https://avatars.discourse-cdn.com/v4/letter/f/7bcc69/32.png) [@FightinMike](https://forums.speedlife.net/u/FightinMike)\
**Post date:** [August 10, 2006, 4:19pm UTC](https://forums.speedlife.net/t/physx-cards-anyone-here-use-one-yet/15609/6 "2006-08-10T16:19:53Z")

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Do this instead:

> **[NVIDIA releases Quad SLI for the masses](https://www.engadget.com/2006/08/09/nvidia-releases-quad-sli-for-the-masses/)**
>
> If you've got the cash to wrangle your very own Quad SLI setup, you're probably not far off from one of those snazz Alienware or Voodoo PC boxes, which give...
