# pro street

**URL:** <https://forums.speedlife.net/t/pro-street/111365>\
**Category:** SON240sx Automotive\
**Created:** [November 26, 2007, 12:25pm UTC](https://forums.speedlife.net/t/pro-street/111365 "2007-11-26T12:25:30Z")\
**Posts on this page:** 1\
**Showing post:** 10

<div class="post-metadata">

**Author:** ![logik23](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/logik23/32/5548_2.png) [@logik23](https://forums.speedlife.net/u/logik23)\
**Post date:** [November 27, 2007, 12:18pm UTC](https://forums.speedlife.net/t/pro-street/111365/10 "2007-11-27T12:18:22Z")

</div>

> [@MR2 Kingston 2006 - Pictures](https://forums.speedlife.net/t/mr2-kingston-2006-pictures/15008/11):
>
> the actual …what is it called… game script, like the way you mod the cars and shit like that really sucks  
> Pretty much everything about the game sucks other than the driving mode…  
> but its a little better than the last one, something to kill the time at night

Modding the cars is not perfect, but it’s light years away from previous NFS games.

---

_[View the full topic](https://forums.speedlife.net/t/pro-street/111365)._
