# Project Gotham Racing 4

**URL:** https://forums.speedlife.net/t/project-gotham-racing-4/36369
**Category:** NYSpeed Off Topic
**Created:** [October 3, 2007, 5:58am UTC](https://forums.speedlife.net/t/project-gotham-racing-4/36369 "2007-10-03T05:58:40Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![JayS](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/jays/32/15375_2.png) [@JayS](https://forums.speedlife.net/u/JayS)
#### Post date: [October 3, 2007, 10:20am UTC](https://forums.speedlife.net/t/project-gotham-racing-4/36369/7 "2007-10-03T10:20:52Z")

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Ok, played it for about 15 minutes on lunch.

Initial impression:  
Graphics are amazing. Considerably better than Forza.  
Physics model, pretty odd. I found myself doing long fishtails trying to recover from a slight skid. It felt like there was a delay in the steering causing me to overcorrect. Cars seem to turn much sharper under braking than while coasting. I realize there is some weight transfer but this was just rediculous.

I won’t pass judgement on it until I have some time to drive more than one car etc. Hopefully the physics issues were mostly because I only played for a very short time.

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