# Race of Champions mod coming soon to rFactor

**URL:** <https://forums.speedlife.net/t/race-of-champions-mod-coming-soon-to-rfactor/21930>\
**Category:** NYSpeed Off Topic\
**Created:** [December 20, 2006, 5:03pm UTC](https://forums.speedlife.net/t/race-of-champions-mod-coming-soon-to-rfactor/21930 "2006-12-20T17:03:30Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![neurokinetik](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/neurokinetik/32/7270_2.png) [@neurokinetik](https://forums.speedlife.net/u/neurokinetik)\
**Post date:** [December 20, 2006, 8:38pm UTC](https://forums.speedlife.net/t/race-of-champions-mod-coming-soon-to-rfactor/21930/3 "2006-12-20T20:38:45Z")

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It does lack the variable weather. Controls aren’t bad if you do a bit of adjusting. I had problems with the force feedback working exactly wrong by default, but once I fixed that, it is pretty enjoyable to drive.

The biggest downside is the lack of real cars and tracks until you start adding mods. Quality of such mods varies widely, but the ratings system at rFactorcentral helps find the good stuff.

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