# risk + simcity with a pinch of civilization for good measure

**URL:** https://forums.speedlife.net/t/risk-simcity-with-a-pinch-of-civilization-for-good-measure/46848
**Category:** NYSpeed Off Topic
**Created:** [April 15, 2008, 9:10am UTC](https://forums.speedlife.net/t/risk-simcity-with-a-pinch-of-civilization-for-good-measure/46848 "2008-04-15T09:10:47Z")
**Posts on this page:** 1
**Showing post:** 532

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### Author: ![sureshot](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/sureshot/32/7578_2.png) [@sureshot](https://forums.speedlife.net/u/sureshot)
#### Post date: [April 21, 2008, 5:51am UTC](https://forums.speedlife.net/t/risk-simcity-with-a-pinch-of-civilization-for-good-measure/46848/532 "2008-04-21T05:51:31Z")

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> [@Dr.Stevil](#):
>
> yeah
> 
> regretting building an embassy. Anyone else want to take over as an alliance leader? You can only have someone join for every 3 levels you upgrade it
> 
> lots and lots of $$$$$/resources/time

I’ll take it over, but you are missing a key aspect of it. LOL.

The members of the alliance are supposed to contribute thier diplomat points to the embassy pool for that purpose. So everyone that joins should be dumping their 3 points in, etc… that way can keep letting people in.

So make me the leader 😃

Anyways… regarding colonizing (sp?) it keeps saying i need 2 trade ships, but i have many cargo ships, and there is no “trade ship” in the game, as far as I could tell by using the help section… Nevermind, I’m an idiot and figured it out.

advice?

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