# Sony loses over 3 billion on PS3

**URL:** <https://forums.speedlife.net/t/sony-loses-over-3-billion-on-ps3/50675>\
**Category:** NYSpeed Off Topic\
**Created:** [June 26, 2008, 10:19pm UTC](https://forums.speedlife.net/t/sony-loses-over-3-billion-on-ps3/50675 "2008-06-26T22:19:31Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![BigRon](https://avatars.discourse-cdn.com/v4/letter/b/58956e/32.png) [@BigRon](https://forums.speedlife.net/u/BigRon)\
**Post date:** [June 27, 2008, 7:00am UTC](https://forums.speedlife.net/t/sony-loses-over-3-billion-on-ps3/50675/15 "2008-06-27T07:00:07Z")

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cost of materials for making a game is nothing  
so more units = more possible games sold  
at $60 per game they will do just fine

the original Xbox lost plently of money on the hardware, and I don’t doubt the current one is doing much better

[http://www.sematopia.com/?p=39](http://www.sematopia.com/?p=39)  
[http://blog.tmcnet.com/blog/tom-keating/video-games-gaming/xbox-360-as-loss-leader.asp](http://blog.tmcnet.com/blog/tom-keating/video-games-gaming/xbox-360-as-loss-leader.asp)

> **[Xbox division has $1.9 billion loss, blame red rings](https://www.engadget.com/2007/07/20/xbox-division-has-1-9-billion-loss-blame-red-rings/)**
>
> For Microsoft's fiscal year ending June 30 the division which includes the Xbox posted a $1.9 billion loss -- $1.2 billion of that was from the fourth quarter a...

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