# Starcraft 2. 07/27/10

**URL:** <https://forums.speedlife.net/t/starcraft-2-07-27-10/251921>\
**Category:** Shift518 Off Topic\
**Created:** [May 4, 2010, 12:30pm UTC](https://forums.speedlife.net/t/starcraft-2-07-27-10/251921 "2010-05-04T12:30:20Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![Vovchandr](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/vovchandr/32/6275_2.png) [@Vovchandr](https://forums.speedlife.net/u/Vovchandr)\
**Post date:** [May 4, 2010, 4:40pm UTC](https://forums.speedlife.net/t/starcraft-2-07-27-10/251921/22 "2010-05-04T16:40:09Z")

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> [@The baby blue shark hood neon tried chasing me down...](https://forums.speedlife.net/t/the-baby-blue-shark-hood-neon-tried-chasing-me-down/30686/925):
>
> Yeah WoW has been subscription based since its inception, never heard of a RTS game being pay to play online though. I thought [battle.net](http://battle.net) was going to remain free for everything except WoW and was more designed just to get everything organized under one umbrella.

I see.

I’d really like to find out. A computer pay to play online game that’s match based could be a huge failure. I’m not sure how I would feel about that, technically it shouldn’t be since anybody can be the server and there is no central data that needs to be stored except minimal score ratings.

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