# We're doing something wrong. Minecraft profit in 2012 was $580 million.

**URL:** <https://forums.speedlife.net/t/were-doing-something-wrong-minecraft-profit-in-2012-was-580-million/266604>\
**Category:** Shift518 Off Topic\
**Created:** [March 27, 2013, 8:14am UTC](https://forums.speedlife.net/t/were-doing-something-wrong-minecraft-profit-in-2012-was-580-million/266604 "2013-03-27T08:14:00Z")\
**Posts on this page:** 1\
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**Author:** ![pitman](https://avatars.discourse-cdn.com/v4/letter/p/4da419/32.png) [@pitman](https://forums.speedlife.net/u/pitman)\
**Post date:** [April 1, 2013, 9:07am UTC](https://forums.speedlife.net/t/were-doing-something-wrong-minecraft-profit-in-2012-was-580-million/266604/5 "2013-04-01T09:07:34Z")

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> [@Went to Florida for a bag of milk](https://forums.speedlife.net/t/went-to-florida-for-a-bag-of-milk/52116/13):
>
> When i first saw it a few years ago I thought it was the dumbest thign in the world.
> 
> And while I dont waste my life away with it like some do, its quite addicting, on more than a few occasions i found myself immeresed building the pieces of my world and hours had gone by…
> 
> I have a few friends that play it that have some imperssive worlds they have built. Its pretty impressive what can be done with the game considering how primitive it looks.

games are addictive in general. just like soda a bit too much and your screwed

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