# X-box live gamertag thread\*\*edited with list\*\*

**URL:** https://forums.speedlife.net/t/x-box-live-gamertag-thread-edited-with-list/22265
**Category:** NYSpeed Off Topic
**Created:** [December 21, 2006, 7:56am UTC](https://forums.speedlife.net/t/x-box-live-gamertag-thread-edited-with-list/22265 "2006-12-21T07:56:01Z")
**Posts on this page:** 1
**Showing post:** 182

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### Author: ![Jskrapper](https://yyz2.discourse-cdn.com/flex034/user_avatar/forums.speedlife.net/jskrapper/32/7570_2.png) [@Jskrapper](https://forums.speedlife.net/u/Jskrapper)
#### Post date: [January 8, 2007, 7:31am UTC](https://forums.speedlife.net/t/x-box-live-gamertag-thread-edited-with-list/22265/182 "2007-01-08T07:31:48Z")

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> [@JaysGreenLX](#):
>
> I played the demo of TDU. It seemed cool. Do you just drive around an challenge people the whole time?

See, thats the thing. People see “test Drive” and they think this is just another racing game. Not even close. This one happens to have a massively open online world situation.  
If you buy the game used ($29 @ EB) You will not be disappointed.

You can do the regular game like buying cars, houses to keep your cars in by winning races/time trials, deliveries and such. Then when that gets boring you just cruise around looking for competetive online players for races, or just to crise around in a large pack all over the island.

Last night I spent about three hours just chasing around the island with four of my friends in my Chrysler ME Four-Twelve at about 275 mph in the draft of a friends Konigsegg.

The feel of the game is right in between arcade racer and full sim. Lots of cars…a weak tuning sytem, and great physics.

Here is a full review.

[http://www.pro-g.co.uk/xbox360/test\_drive\_unlimited/review.html](http://www.pro-g.co.uk/xbox360/test_drive_unlimited/review.html)

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