Has anyone ever used this package before? I messed with it a few months back (before autodesk picked it up) but it was pretty buggy. The new version is rock solid though so far.
Even for those with no real interest in solid modeling, it’s a very cool program to learn and play around with if you have any artistic ability. It’s very much like photoshop… it uses layers, stamps, patterns and brushes but per face opposed to a 2D work plane. The next version is supposed to have the ability to paint textures along with rendering, plugins, and more.
edit: it makes some crazy large models though, the great thing about this program is once you have, lets say, 5 subdivision layers setup you can scale it back down to a lower polygon count and still keep all the fine detail from the higher poly layer. Once it’s modeled, you can save the fine detail information in a bitmap (normal/bump map) and apply it as a texture in any common 3d modeling application. You get the detail you’re looking for, as well as a very efficient low polygon model
Try the trial, it’s a pretty small download :tup: Follow a basic starter tutorial to get to know the controls and how it works and the sky is the limit.
just a heads up, if you want to try an even nicer program (IMO), give Zbrush a shot. The interface isn’t as simplistic but it’s fairly easy to use once you get the hang of it and it’s very very powerful. It has all of the features that mudbox is missing… I’ll post some work I’ve done later.
I also highly recommend getting a tablet for it if you’re really serious about it. The level of control and accuracy it gives you is insane.