Nintendo Wii Specs Leaked

CPU (Broadway)

  • Superscalar microprocessor with six execution units (floating-point unit, branching unit, system register unit, load/store unit, two integer units)
  • Operating speed of 729 MHz
  • Bus to main memory: 243 MHz, 64 bits (maximum bandwidth: 1.9 gigabytes/sec)
  • 32-kilobyte 8-way set-associative L1 data cache (can set up 16-kilobyte data scratch pad)
  • Onboard 256-kilobyte 2-way set-associative L2 integrated cache
  • Supports three L2 cache fetch modes: 32, 64, and 128-Byte
  • DMA unit (15-entry DMA request queue) used by 16-kilobyte data scratch pad
  • Write-gather buffer for writing graphics command lists to the graphics chip

GPU (Hollywood )

  • Operating speed of 243 MHz
  • 3 megabytes of embedded graphics memory
  • 24 megabytes of internal main memory
  • Internal main memory operates at 486 MHz
  • Maximum bandwidth between GPU and main memory: 3.9 gigabytes per second
  • The GPU of the Wii is identical to the GC’s but it is on average 1.5X faster

Other details

  • 64megabytes of GDDR3 external main memory
  • Internal non-removable 512MB flash memory used as storage for game save data and downloadable content
  • The following interfaces are included with the Wii: SD card slot, Wireless controller, two USB 2.0 ports, wireless LAN, 4x GC controller ports, 2x GC memory card slots and an AV multi output jack (analogue only)
  • Two main disc types supported the single sided 12cm single sided 4.7gb and the double sided 8.51 GB. Nintendo GC discs also supported. The maximum read speed is the equivalent of a 6 speed DVD

http://www.theinquirer.net/default.aspx?article=33394

:word: wi-fi and internal storage

My co-worker was talking about the development of a retro-active library support/subscription for this system: meaning any game from any Nintendo system being available either by streaming/download for this new system.

I thought that was awesome, although the only games I would download would be Super Mario World and Starfox for SNES, and Goldeneye.

It is really a cool feature, im very interested in this system just cause its gonna be so innovative. The wiimote looks pretty neat, i can’t wait to play zelda, they used it like a bow and arrow and the controller can actually be pulled back like a bow string.

needless to say I will download every old Zelda game I can and secret of mana plus 30 more. I wonder what they will do with the DS being able to communicate with the Wii Wi-Fi stlye.

unngh

when is the release date?

Late October-ish I believe.

i really want one of these guys