like leaning in on a bobsled
kind of, but that’s also about decreasing the scalar of the k vector of CG, which is FAR MORE important than adjusting the i,j, but pretty hard to do on a car.
not if your car had hydraulic body mounts and some lean pedals!
They have done some things like that, but you can only “lean” a car so much before it hit’s the ground… Especially an already low sports car.
pffft. not if u use hydraulic unibody controllers…every joint on the body/chassis has a hydraulic lever on it that will “lean’” it based upon turn and s.a./etc.
like that guy who made the rollerblade body-suit
he could lean his whole body to the otherside to lean in on turns.
and im just being a dick. this is all hoopla
Yeah reminds me of the motorcycle wheels with the counter-rotating rotors to offset the gyroscopic stability for faster turning. Even The test riders said it was great, yet where is it…
Most of the tire data that I’ve looked at shows that you can generate more total grip by having the outside tire with about 60-65% of the normal load transfer between the front wheels. Basically this wheel is just using the track width to control load transfer which is def not the best approach. It only controls roll which is limited depending on the amount of track change. More cons include the additional unsprung weight and tire vibrations/noise issues.
Active suspension systems have been around for 20 years where you can control and tune the 4 suspension modes individually(roll, pitch, heave, and roll). If your design can’t do this it’s pretty meaningless.