some renderings *DUW*

fuck stupid IE7

anyway, here is my latest venture. I wanted to get into charactor rigging and animation. This is my first real attempt at making something organic like a person or animal.

It’s not complete yet, but figured I’d share it. I’m still working on the head in a seperate file, which will later get imported in.

This is a very low poly character model with a meshsmooth modifier subdivided at 3. Didn’t turn out as bad as I thought it would but the hands deffinitly need more detail as the meshsmooth kind of made them look funny.

here is the low poly model
http://www.nyspeed.com/forums/attachment.php?attachmentid=2460&stc=1&d=1185470405
here is the same thing with a mesh smooth modifier applied

http://www.nyspeed.com/forums/attachment.php?attachmentid=2461&stc=1&d=1185470410

A side view rendering with a raytracer material applied with 3 light sources(works well to help see misplaced faces and such to ensure a smooth contour)

http://www.nyspeed.com/forums/attachment.php?attachmentid=2462&stc=1&d=1185470413

same thing from the front

http://www.nyspeed.com/forums/attachment.php?attachmentid=2463&stc=1&d=1185470416

here is a model I was working on a while ago of my parents house, yet sadly never got a chance to finish. Will someday though when I get the time.

http://www.nyspeed.com/forums/attachment.php?attachmentid=2458&stc=1&d=1185461553

Now I wanna reinstall 3dsmax.

Anyone use Blender? The open source one?

I messed with blender real briefly, but after learning 3ds (which is a hell of a learning curve) I just didn’t care for the tools/interface. I’m sure once you got used to it though, it’s probably a decent program.

I’ve seen some pretty amazing work done in blender

Not bad. I used cinema4d on these:
http://www.euphoriafive.com/portfolio/3D/bedlamfilms.jpg
http://www.euphoriafive.com/portfolio/3D/50calibre.jpg
http://www.euphoriafive.com/portfolio/3D/forgottenheroes.jpg
http://www.euphoriafive.com/portfolio/3D/parabellum.jpg

I dabbled into actual modeling a bit, but don’t have anything uploaded. Those renders are at very low quality btw.

very cool :tup:

how do you like cinema4d? I always wanted to give it a try. Post some of your other renderings

are you into game modding/making? or more freelance? just a hobby?

looks good

edit: ugh… this image sucked balls

Here is a recent rendering I did. I was playing around with the new version of Vray rendering plugin in 3DsMAX 9 with the vista patch. I was experimenting with different materials and depth of field post processing along with light emitting objects

1680X1050 wallpaper if anyone wants to use it. Looks much much better than mental ray IMO. Love the caustics generation.

(edit: god did some of these earlier ones suck)

latest… was playing around with vray

Per Steve’s request, project I’m working on. Solidworks, vintage Fender Jazz Bass.

again, awesome work Tom :tup: that thing looks outstanding.

Thanks buddy. Here’s what one looks like in the natural finish, mine has the later rosewood 24-fret J-bass neck:

http://i24.photobucket.com/albums/c17/grankor/DSC00317.jpg

Tuning knobs and volume/tone controls all turn, too.

Can’t wait to see the renderings of it when you’re finished

Steve, if you can, bring that render program with you tonight to zee cruise, holmes :tup:

heres mine. took forever too

:lol:

Early render of the headstock. Trying to figure out how to get the strings to have their wrapping. Pretty cool stuff, haven’t done any SW renders before.

looks amazing, Tom :tup:

have you played with mudbox yet? Here is a a Troll I started in ZBrush, same concept as mudbox… WIP, not happy with the texture yet and the face still needs some more work.

Sweet shit, I made my first flash today and was very proud of myself. I guess I will share as well.

Sweet shit, I made my first flash today and was very proud of myself. I guess I will share as well.

Edit: Not sure why its not working. WTF