Gran Turismo 5 General Discussion Thread

Most likely not.

This is clearly based on the GT5 engine, with tweeks to the engine for PS3/PS4 and graphics for PS4. Clearly they want to get another one out to catch the tail end of PS3 and have a racing game out there as a PS4 launch title.

PS3 and PS4 have a substantially different architecture, with the PS4 obviously much much more powerful but substantially easier to program for, to really use the full potential of the new console, PD will mostly like need a new engine or substantially revise the GT5 maximize the benefits of PS4.

However, I will not be surprised is this had already been done for GT6/PS4 as PD and SONY had a special relationship when it comes to GT, very likely they are the first developer to get priority info/updates for anything related to PS4.

This just happened: GT6

Last Updated : May 15, 2013
Gran Turismo®6 is coming!
Event Report , Gran Turismo®6 , 15th Anniversary

Sony Computer Entertainment Inc. today announced Gran Turismo®6 (GT6™), the latest version of PlayStation®’s best-selling franchise, will be released in Holiday, 2013. The news was revealed today by legendary Gran Turismo creator Kazunori Yamauchi at an event held to celebrate 15 years of the 70-million-selling series.

GT6 for PlayStation®3 will bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. A new compact game engine will improve operation and increase the flexibility to expand it with downloadable content. Meanwhile, the game is also set for expanded connectivity with other devices such as smart phones and tablets and increased social and community functions.

All of the cars and tracks from Gran Turismo®5, which has sold over 10m copies since launching in 2010, will be retained in GT6. But notable new additions to the already impressive line-up of historic cars, road cars and the latest race cars, brings the total car list to 1200 at launch, with new cars set to be continually added online. Several thousand aerodynamic parts and custom wheels will be available for almost all cars, and players can personalize their own custom cars in game to the greatest ever level possible.

The UK’s famous Silverstone Circuit will be just one of seven new locations in Gran Turismo 6, taking the total to 33, with 71 different layouts available, 19 of them brand new. There will also be regular additions of new tracks set to be made available online. The improved course maker function will provide gorgeous scenery spanning several tens of square kilometers including the magnificent backdrop of Andalucía.

The theme of Gran Turismo’s innovative collaborations with partner companies will increase with the inception of GT6. A number of exciting new projects that blur the line between the virtual and real will be announced in the run up to the game’s launch. Not least of these is GT Academy, a collaboration with Nissan to unearth real racing driver talent that first ran in 2008. It was announced during the event that the competition returns for its biggest ever year in 2013, with the entry mechanic set to take place on an exclusive GT6 demo in July.

Other notable partnerships in the development of GT6 have been with tire manufacturer Yokohama Rubber and suspension company KW Automotive. Both companies are active in the commercial car industry and in racing, and they have acted as technical development partners for the game’s new physics engine, for its tire and suspension kinematic modeling, creating an even more realistic experience for GT fans.

“It is amazing to think that it is 15 years since we first released Gran Turismo,” explained Kazunori Yamauchi, during the announcement at Silverstone Circuit. “Things have changed a lot since then and now Gran Turismo 6 is a further evolution of my dream. We’re pleased to deliver GT6 to PlayStation 3 as we have a very loyal community on that platform. However, we have refactored the game to make it very flexible and expandable, with a view to making many future developments. I am very pleased with everything about the new game and the new additions, but the launch will be only the beginning for GT6. The game will continue to develop throughout its life. I already have many ideas for things I want to achieve in the next 15 years of Gran Turismo!”

The celebration of 15 years of Gran Turismo event at Silverstone included a demo of GT6 featuring the famous circuit. Guests were able to play the game in the familiar circular Gran Turismo race pods before having a chance to take to the real track in cars provided by Audi, Ford, Jaguar, KTM, Mercedes-Benz, Nissan and Toyota.

Further news about Gran Turismo 6 will be revealed at the forthcoming E3 and Gamescom events.

Cars featured on the GT6 Silverstone demo (* denotes new to Gran Turismo):

Acura NSX ’91
*Alfa Romeo TZ3 Stradale ’11
*Alpine A110 1600S ’68
*Audi Sport quattro S1 Rally Car ’86
Ferrari 458 Italia ’09
*Ferrari Dino 246 GT ’71
Ford GT ’06
*KTM X-BOW R ’12
Lamborghini Countach LP400 ’74
*Light Car Company Rocket ’07
McLaren MP4-12C ’10
*Mercedes-Benz SLS AMG GT3 ’11
Nissan 370Z (Z34) (GT Academy Version) ’08
Nissan 370Z Tuned Car (GT Academy Version) ’08
Nissan GT-R Black edition (GT Academy Version) ’12
*Nissan GT-R Nismo GT3 N24 Schulze Motorsport
Nissan Leaf G (GT Academy Version)
*Tesla Motors Model S Signature Performance ’12
Toyota 86 GT ‘12

Summary of new Gran Turismo 6 features announced by Kazunori Yamauchi:

New Game Engine
• Refactoring
• Compact, nimble operation
• Flexible expandability
• A new rendering engine that pushes the limits of the PS3

New Physics Engine
• New suspension and kinematics model
• New tire model
• New aerodynamics model
• Technical partnership with Yokohama Rubber and KW Automotive

1200 Cars, abundant custom parts, and on-going DLC
• From historic cars to the latest racing cars, the game contains a total of 1200 cars.
• Multiple aerodynamic parts and custom wheels will be available for almost all cars.
• Players can create their own personalized custom car in the game.
• Cars will be continually added online

33 locations, 71 layouts
• 33 Locations and 71 layouts will be provided from day1 (7 more locations and 19 more layouts than GT5)
• More new tracks will continue to be provided online

New Course Maker
• Massive scenery spanning several tens of square kilometers
• A new course generation algorithm

Community/Club/Race Organizer
• Players can form their own communities
• Various community levels from local and domestic to global
• Players themselves can create and manage their own online events

New User Interface
• Balancing directional key operation and touch operation
• Quick response
• Shortening of loading times

Multi Device Compatibility
• PlayStation®
• Smart Phone
• Tablet
• PC

At the same time as the PS3 version of GT6 the “Real Driving Simulator” launches, a mobile version and web application version of GT6, will be created to enjoy Gran Turismo’s massive community space.

Real/Virtual “Edge Effect” Activity
A variety of “Edge Effects”, the chemical reactions between the real world and the virtual world for which the Gran Turismo series is famous, are also planned for GT6. Exciting collaborations between various automotive manufacturers and collaborations with brands crossing different industries will be revealed gradually across the next six months.

Great. Now I’m going to start all over again this winter so I can stunt around in my chrome Veyron.

WOah, what?

Pretty sure they meant some kind of game mode like Spec-B, not necessary the actual game is multi-platform, but some features within the game that is compatible with other devices.

Might turn my Ps3 on again for this :lol

the only reason my ps3 has been turned on all year is to play blu rays…my xbox hasn’t even been turned on this year…every game i want comes out after law school starts, i should prob just sell the xbox :banghead

Mind was never off. Just finished Tomb Raider twice, now i am back to Skyrim and waiting for Bio Shock Infinite. :lol

Pretty cool, hopefully 6 is the game that 5 should have been! Project Cars pre-alpha has been keeping me entertained driving sim wise and my gaming pc has made my poor ps3 nearly obsolete.

Might hav to blow the dust of my PS3 for this.

These games need more real tracks such as WGI or LRP.

UGR Gallardo and Ill be happy. I’ll roll race the PR’s online all night.

Any one DL the GT6 demo? Released today

Nope. Not in a hurry to DL since it is not a MP demo, but I am interested to see how the physics has been changed.

downloaded this earlier this week… nissan 370z is a turd. No brakes, under steer, over steer… only way to get a fast time is to pretend like you’re driving on bald tires in the rain. Lap times only come down if you’re super smooth.

Most frustrating part is that the “boundaries” change through out the track. Curbs are off limits in some places but not in others, same with green overrun areas. It makes it a real guessing game to figure out where you can run to the ragged edge and where they will disqualify your entire perfect lap due to the car going 1" to far on the curb.

Any one else put up a time yet?

picked up GT6 so I could buy my car.

https://scontent-a-lga.xx.fbcdn.net/hphotos-prn2/1532158_10203142909323260_891505284_n.jpg

little off track pic from willow springs :smiley:

I got GT6 for christmas. I thoroughly confused why they came out with it… I’m not sure I would have bought it myself even though I have owned every GT game so far.

I found it amusing that now… after 6 games they MAKE you run through a tutorial on how to drive and buy a car.

For the 1st time in my life I skipped one, did not get 6. To me the “6” for PS3 is really just a “6 Prologue”, the real “6” will be on PS4…

so is 6 worth getting if i never bought 5? i can’t afford to buy the ps4 and will need something to play after im done with gtav and doubt anything else is gonna come out for ps3 by the summer that ill want to play.

it definitely makes more sense than buying 5.